Four programming projects:

  1. Monday, Feb 6: OpenGL, 2D graphics, polygons
  2. Monday, Feb 27: Graphics transforms
  3. Monday, Apr 2: Animation with collision detection
  4. Monday, Apr 30: Visibility algorithms and illumination models

Three written problem sets:

  1. Tuesday, Jan 24: Linear algebra self-assessment
  2. Tuesday, Feb 14: 2D and 3D transforms
  3. Tuesday, April 10: Splines and surfaces