Four programming projects:
- Monday, Feb 6: OpenGL, 2D graphics, polygons
- Monday, Feb 27: Graphics transforms
- Monday, Apr 2: Animation with collision detection
- Monday, Apr 30: Visibility algorithms and illumination models
Three written problem sets:
- Tuesday, Jan 24: Linear algebra self-assessment
- Tuesday, Feb 14: 2D and 3D transforms
- Tuesday, April 10: Splines and surfaces