Material covered:

Topics covered in lectures and labs except OpenGL/GLUT

Chapters 2, 3, 4, 5, 6, and 7 in the 3rd Edition Hearn and Baker textbook, except sections on OpenGL

or

Chapters 2,3,4,5,6,7,8,9 and 10 in the 4th Edition Hearn, Baker and Carithers textbook, except sections on OpenGL

Example midterm: PS PDF

Solutions