Introduction to Computer Graphics
Spring 1996
Due before class on Tuesday March 26
You will program a 2-D vivarium: a simulated 2-D world with polygonal creatures moving around.
Creatures should face in the direction they are moving. For instance, a frog should be facing the direction in which it hops.
Your program's source files are to be electronically submitted by using the submit program on cgl. The code you submit should conform with the program assignment guidelines.
Part of your grade for this programming assignment will be based on your giving a short demo (2-3 minutes) in the CGL cluster. You will be expected to talk about how your program works, and we will see how well your program performs on some test examples. Demos will be scheduled for the Friday afternoon following the assignment due date.
Page Created: Feb 23, 1996 Last Modified: Feb 23, 1996 Maintained by: Stan Sclaroff