BU CAS CS 480
Introduction to Computer Graphics

Spring 1997

Lecture Schedule (subject to change)


 
Jan
   T 13 Introduction 				Chapter 1 
   R 15 Overview of Graphics Systems 		Chapter 2  
   T 20 Scan conversion of curves 		3.1-3.5 	 
   R 22 Area fill algorithms			3.10,3.11      
   T 27 Attributes, sampling, antialiasing 	Chapter 4    
   R 29 Basic 2-D transforms 			5.1,5.2		
Feb 
   T 3  Composite and other transforms 		5.3,5.4,5.6	
   R 5  Transforms between coordinate systems 	5.5		P1 due
   T 10 Viewing pipeline			6.1-6.7
   R 12 Clipping I
   T 17 Monday schedule, no class			
   R 19 Clipping algorithms II 			6.8-6.11	P2 due   
   T 24 User interfaces, virtual reality 	Chapter 8 	
   R 26 Quiz		
Mar 
   T 3  go over quiz
   R 5  Hierarchical modeling 			Chapter 7	

spring break
T 17 3-D Geometry representation I 10.1-5,10.14-17 R 19 Splines I 10.6-10.7 T 24 Splines II 10.8-10.9 P3 due R 26 Fractals 10.18 T 31 3-D transforms Ch 11
Apr R 2 3-D viewing, camera path planning 12.1-12.3 T 7 3-D view clipping algorithms 12.4-12.6 P4 due R 9 Visible surface detection I 13.1-13.4 T 14 Visible surface detection II 13.5-13.10 R 16 Lighting and color 14.1-14.4 T 21 Polygon rendering algorithms 14.5 R 23 Ray tracing, texture 14.6-14.9 P5 due T 28 Computer animation Ch 16 R 30 Quiz

Page Created: Oct 22, 1997 Last Modified: Mar 23, 1997 Maintained by: Stan Sclaroff