BU CAS CS 480

Introduction to Computer Graphics

Spring 1996

Programming Assignment 5:
Shading, Lighting, and Camera Modeling

Due before class on Thursday April 23


Write an OpenGL program that allows the user to create and modify a collection of shaded 3D solid objects. Your program should provide at least the following capabilities: For extra credit, implement stereo viewing with red/blue glasses provided in class.

Hints

Here are some example programs that may serve as good reference:

Demos and Grading

Your project must run on the SGI, therefore you will need to use one of the SGI workstations in the CGL cluster (unless you have access to an OpenGL elsewhere).

Your program's source files are to be electronically submitted by using the submit program on cgl. The code you submit should conform with the program assignment guidelines.

Part of your grade for this programming assignment will be based on your giving a short demo (2-3 minutes) in the CGL cluster. You will be expected to talk about how your program works, and we will see how well your program performs on some test examples. Demos will be scheduled from 2-5 on the assignment due date.

Start programming early.


Page Created: April 7, 1997 Last Modified: April 7, 1997 Maintained by: Stan Sclaroff