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Computer-Human Interaction and Assistive Technology
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The ``Camera Mouse'' system has been developed to provide
computer access for people with severe disabilities. The system
tracks the computer user's movements with a video camera and
translates them into the movements of the mouse pointer on the screen.
Body features such as the tip of the user's nose or finger can be
tracked. The visual tracking algorithm is based on cropping an online
template of the tracked feature from the current image frame and
testing where this template correlates in the subsequent frame. The
location of the highest correlation is interpreted as the new location
of the feature in the subsequent frame. Various body features are
examined for tracking robustness and user convenience. A group of 20
people without disabilities tested the Camera Mouse and quickly
learned how to use it to spell out messages or play games. Twelve
people with severe cerebral palsy or traumatic brain injury have tried
the system, nine of whom have shown success. They interacted with their
environment by spelling out messages and exploring the internet.
Tracking methods are evaluated in a real-time feature tracking system
used for human-computer interaction (HCI). The Camera Mouse, a HCI
system for people with severe disabilities that interprets video input
to manipulate the mouse pointer was improved and used as the test
platform for this study. A human-computer interface (HCI) system called "The Camera Mouse" is evaluated. It tracks a user's movements with a video camera and translates them to movements of the mouse pointer on the screen. The main objectives for the experimentation were to quantitatively define the performance of the system for different users, features, and applications, to determine the optimal settings for different kinds of users, and to compare measurements over all users in order to suggest enhancements to a future system of this type. The experiments were conducted with 11 participants including a subject with severe physical disabilities. Each subject repeatedly performed a number of tasks. During each trial, a different feature was tracked and the elapsed time and mouse movement trajectories were measured. These measurements were used to quantify the system's performance. |
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Related Publications
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Margrit Betke, Oleg Gusyatin and Mikhail Urinson , "Symbol design: a user-centered method to design pen-based interfaces and extend the functionality of pointer input devices," Universal Access in the Information Society, Vol. 4, No. 3, pp 223-236, 2006. |
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Oleg Gusyatin, Mikhail Urinson and Margrit Betke , "A Method to Extend Functionality of Pointer Input Devices," User-Centered Interaction Paradigms for Universal Access in the Information Society, pp 426-439, 2004. |
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Kristen Grauman, Margrit Betke, Jonathan Lombardi, James Gips and Gary Bradski , "Communication via Eye Blinks and Eyebrow Raises: Video-Based Human-Computer Interfaces," Universal Access in the Information Society, Vol. 2, No. 4, pp 359-373, 2003. |
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Margrit Betke, James Gips and Peter Fleming , "The Camera Mouse: Visual Tracking of Body Features to Provide Computer Access For People with Severe Disabilities," IEEE Transactions on Neural Systems and Rehabilitation Engineering, Vol. 10, No. 1, pp 1-10, 2002. |
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