This tutorial covers a variety of issues that a programmer typically encounters when programming in ATS. It is written mostly in the style of learn-by-examples. Although it is possible to learn programming in ATS by studying the tutorial (if the reader is familiar with ML and C), I consider the book Introduction to Programming in ATS a far more approriate resource for someone to acquire a view of ATS in a coherent and systematic manner. Of course, there will also be considerable amount of overlapping between these two books. The primary purpose of the tutorial is to bring more insights into a rich set of programming features in ATS and also demonstrate through concrete examples that these features can be made of effective use in the construction of high-quality programs.