Jan
|
|
Topic
|
Readings
|
Assignments
Due
|
18
|
W
|
Introduction
|
|
|
23
|
M
|
Splines
review: B-splines and NURBS
|
WW3 |
|
25
|
W
|
Antialiasing
in space & time
|
WW4
|
|
30
|
M
|
Image
pyramids, mosaics, & metamorphosis
|
papers
|
|
|
|
|
|
|
Feb
|
|
|
|
|
1
|
W
|
Texture
+ modeling |
WW6,AKH5 |
|
6
|
M
|
Procedural
textures |
WW7
|
|
8
|
W
|
Fire,
wind, water
|
papers
|
P1:
Image warping (Feb 9) |
13
|
M
|
Particle
animation
|
WB1,2
|
|
15
|
W
|
Collision
detection and contact
|
WB3,
AKH14
|
|
20
|
M
|
holiday -- no lecture
|
|
|
22
|
W
|
Springs
|
WB4
|
|
27
|
M
|
Holonomic
constraints
|
|
|
|
|
|
|
|
Mar
|
|
|
|
|
1
|
W
|
Animating
humans, animals
|
papers
|
P2:
Particle animation
|
|
Spring
recess
|
|
|
13
|
M
|
Advanced
illumination models |
WW2,10
|
|
15
|
W
|
Radiosity
& global illumination |
WW11,12
|
|
20
|
M
|
Radiosity
solution methods |
papers
|
|
22
|
W
|
Advanced
ray tracing |
WW8,9 |
|
27
|
M
|
Photon
mapping |
papers
|
|
29
|
W
|
Volume
rendering |
WW13 |
|
|
|
|
|
|
Apr
|
|
|
|
|
3
|
M
|
Cloth,
hair, fur, skin |
papers |
P3:
Photorealism
|
5
|
W
|
Non-photorealistic
rendering |
AMH7 |
|
10
|
M
|
Non-photorealistic
rendering |
papers |
|
12
|
W
|
Image-based
rendering |
AMH8 |
|
17
|
M
|
Model
+ motion capture for special effects
|
papers
|
|
19
|
W
|
Mesh
simplification + compression methods |
papers
|
|
26
|
M
|
Shaders
and GPU programming
|
TBA
|
|
26
|
W
|
P4
demos
|
|
P4:
Advanced rendering
|