Congratulations! Hopefully, you have managed to unzip and untar the
distribution if you're reading this file.

To compile, take the following steps:
1) cd ../libs and edit the Makefile if necessary.
2) Type 'make'.
3) cd ../et and read the README file. You will need Tcl7.3 and Tk3.6 or higher.
4) In the et directory, type 'tkmake' and follow the instructions. You need to
   make 'et2c' and 'et.o' only.
5) Copy et2c and et.o to ../source directory.
6) cd ../source and edit the Makefile for your operating system, so that
   the right include directories and library paths are used.
7) Type 'make depend' and then 'make'. Hopefully, all should compile correctly.
8) Type 'make minimal' to strip away any symbols from the executables.

To begin playing, you need to first start the administration daemon, 'admind'.

1) Type 'admind' or 'admind -n num_clients' (where num_clients is an
integer >= 2). You may optionally follow 'admind' with '-o' if you want
static obstacles to be displayed also, such as rocks and trees.

2) On the same or another host (connected via TCP), type 'battle -m
machine_running_admind'. You can optionally follow this command with
-name user_name'.  NOTE: The same user cannot connect to the
administration daemon twice from the same machine.

3) If all works correctly, you should see a window on the screen, with
the battlefield. Press START to play. (You may need to change the
OPTIONS so that you start in USER mode rather than non-interactive
COMPUTER mode.

Enjoy!

Rich West.
