Four programming projects:

  1. Monday, Sep. 25: OpenGL, 2D graphics, polygons
  2. Monday, Oct. 16: Graphics transforms
  3. Monday, Nov. 13: Animation with collision detection
  4. Monday, Dec. 11: Visibility algorithms and illumination models

Two written problem sets:

  1. Tuesday, Oct. 3: 2D and 3D transforms
  2. Tuesday, Nov. 21: Splines and surfaces