Four programming projects:
- Monday, Sep. 25: OpenGL, 2D graphics, polygons
- Monday, Oct. 16: Graphics transforms
- Monday, Nov. 13: Animation with collision detection
- Monday, Dec. 11: Visibility algorithms and illumination models
Two written problem sets:
- Tuesday, Oct. 3: 2D and 3D transforms
- Tuesday, Nov. 21: Splines and surfaces